Cartel heist
An expansive heist script featuring multi-stage robberies on Cartel Island with complex objectives, NPC interactions, and high-stakes rewards.
Features
Multi-stage heist with progressive objectives
Dynamic NPC patrol and engagement systems
Complex lock-picking and hacking mechanics
Cooperative gameplay support for teams
Large-scale loot distribution
Police response and escape mechanics
Vehicle requirements and parking systems
Hidden passage and alternative routes
Loot bag system with weight/capacity
Real-time timer and progress tracking
Stealth and combat mechanics
Comprehensive failure conditions
Installation
Dependencies
Required:
None (standalone)
Recommended:
Framework (ESX/QBCore) for player data
Dispatch system for police alerts
Vehicle system for requirements
Inventory system for loot handling
How It Works
Heist Flow
Performance
Optimized NPC systems - Limited patrol radius
Efficient objective tracking - Minimal callbacks
Smart loot management - Weight-based system
Idle: 0.01ms
Active: 0.05-0.10ms
Multiple NPCs: 0.15ms
Support
For issues or questions:
Enable debug mode first
Check console for errors
Review stage configuration
Contact Lith Studios support
Last updated
Was this helpful?

