Brake cutting
A sophisticated vehicle sabotage script that allows players to cut vehicle brakes with realistic physics effects and consequential gameplay mechanics.
Features
Interactive brake cutting minigame with realistic mechanics
Physics-based brake failure system
Configurable failure distances and triggers
Vehicle detection and selection system
Police dispatch integration
Multi-language support
Advanced debug system
Installation
Place
ls_brake_cuttingin your resources folderConfigure the script (see Configuration section)
Add to server.cfg:
ensure ls_brake_cuttingIn F8 console type
refreshfollowed byensure ls_bolt_minigame
Dependencies
Required:
None (standalone)
Recommended:
Framework (ESX/QBCore) for player tracking
Dispatch system for crime alerts
Vehicle system for vehicle data
Performance
Efficient minigame - Lightweight action system
Idle: 0.00ms
Minigame active: 0.03ms
Support
For issues or questions:
Enable debug mode first
Check console for errors
Review vehicle configuration
Contact Lith Studios support
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