Brake cutting

A sophisticated vehicle sabotage script that allows players to cut vehicle brakes with realistic physics effects and consequential gameplay mechanics.

Features

  • Interactive brake cutting minigame with realistic mechanics

  • Physics-based brake failure system

  • Configurable failure distances and triggers

  • Vehicle detection and selection system

  • Police dispatch integration

  • Multi-language support

  • Advanced debug system

Installation

  1. Place ls_brake_cutting in your resources folder

  2. Configure the script (see Configuration section)

  3. Add to server.cfg:

ensure ls_brake_cutting
  1. In F8 console type refresh followed by ensure ls_bolt_minigame

Dependencies

  • Required:

    • None (standalone)

  • Recommended:

    • Framework (ESX/QBCore) for player tracking

    • Dispatch system for crime alerts

    • Vehicle system for vehicle data

Performance

  • Efficient minigame - Lightweight action system

  • Idle: 0.00ms

  • Minigame active: 0.03ms

Support

For issues or questions:

  • Enable debug mode first

  • Check console for errors

  • Review vehicle configuration

  • Contact Lith Studios support

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